This
section will tell you how to rip NES sprites using Animget.
1) Load up Nestopia,
or whatever emulator you've chosen. You should know how do
that, I hope.
2) Load the rom you want. For this example, we will use "Metroid".
3) Get to the area of the game that has the sprites you want.
If it's far into the game, you could try to find a savestate
on Google or something.
4) Load up Animget. Here's the program. I won't explain how
it works because it explains it fairly well itself.
5) Go back to your emulator. Now, NES games often don't work
out too well for ripping, as you can see from this screenshot
of "Metroid".

See? Parts of Samus are black just like the background. Disabling
layers wouldn't help either, as the BG would still be black.
This happens in a lot of NES games unfortnately. Let's try
a different game. We'll use "Earthbound Zero."
That's a little better. The floor is the same color as Ness's
skin, but at least you can easily change it and copy Ness
onto your sheet. Now, go back to Animget.
6) Click "Observe" in Animget" and choose "Start."
7) Go back to your emulator. NES games are not typically too
well animated, so you may not even need Animget. If you want
to get Ness's walking poses, just start walking and let Animget
do its work. Once you think you've got the whole animation,
go back to Animget and click "Screen Shots". Then
choose "Save". This will save the shots in the "shots"
folder. Big surprise. If you messed up, you can instead choose
"Delete" which will clear all the files from memory.
This may come in handy, as the program saves the screens as
bmps, which are quite big.
8) In your graphics program, create a new image, however large
you want. Then, open up the screenshots (browse to the "shots"
folder), all at once or one by one, and copy them (in order)
onto the new image. This will become the sheet, as you add
more and more animations. You should be able to tell the order
because Animget saves the shots as animxxx.bmp, where xxx
is the number of the shot.
9) That's about
it. Organize your animations in an order that makes sense,
put together a little "tag" saying who you are,
what game it's from, etc. Then...you could always submit your
creations to SDB. For great justice!
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